

They will often carry a large number of past crimes, most of which are incredibly severe. INTAKE: You receive $1,000 for every new MaxSec inmate.ĭeath Row prisoners differ from all other prisoner types you will see in your prison.Prisoners in these categories will make active attempts to obtain/steal contraband and also escape from the confines of your prison - especially if their needs are unsatisfied. If given the opportunity, MaxSec prisoners will often kill those who they physically engage with. They are easily disgruntled and will actively and willingly take part in violent altercations, riots and brutality. It is, however, likely that most of your prisoners will not live to see their release date as these prisoners are some of the most violent of prisoners. Despite this, prisoners cannot die from 'old age'. In some cases, these sentences will last far beyond the average lifetime of a human being. Maximum Security (MaxSec) prisoners tend to have unreasonably long sentences.

INTAKE: You receive $500 for every new MedSec inmate.They will frequently make use of contraband, more so than Minimum Security prisoners and are more likely to engage in riots as well as violent altercations. MedSec prisoners may be less troublesome than higher security-classed prisoners, but are more easily disgruntled than their MinSec counterparts. These prisoners may be held in your prison for a reasonable amount of time. They will most likely have committed some serious offenses such as Grievous Bodily Harm or Kidnapping but most will have less severe crimes to their name. Medium Security (MedSec) prisoners will have low-medium length sentences. INTAKE: You receive $300 for every new MinSec inmate. MinSec prisoners will also make use of any contraband they get their hands on, whether it is thrown over the walls or stolen. Of course, any prisoner with a clear path to freedom will attempt an escape no matter their remaining prison time. Prisoners of this security type often cause the least trouble and tend to escape less often. As such, these prisoners are often only held for a few in-game days. This is due to the fact that usually, their past crimes are considered 'non-severe'. Minimum Security (MinSec) prisoners have the shortest sentences of all security types. These prisoners are often player-made prisoners or even members of the Introversion staff team. It is also possible to specially transfer a specific prisoner to your penitentiary.
#PRISON ARCHITECT WIKI EX GUARD UPDATE#
The size of a prisoner, however, may indicate whether they carry certain 'tough' reputations or not.Īs of update 2, players can now run female prisons as opposed to just male-oriented ones. The shape of a prisoner has no bearing on their abilities, traits or reputations. Prisoners come in multiple shapes such as: pill, fat, chubby, built, small, or normal and all vary in sizes. Prisoners are policed by Guards, authoritative entities who have a duty to maintain security and order among your general population of prisoners. It is down to the player to ensure that a majority of these needs are met. All prisoners will have basic human needs which will need to be satiated to ensure their stay at your prison runs smoothly. Many prisoners are predisposed to cause trouble and be violent on account of their past and their detention at your prison. They are the core element of any prison, providing the money to keep your prison afloat and reacting to the structure and regime set out by the player. Prisoners are individuals sent to correctional facilities to carry out a sentence as punishment for their crimes.
